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Wind Sail [Starter 1999]

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Wind Sail [Starter 1999]

Set: Starter 1999
Type: Sorcery
Rarity: Uncommon
Cost: {1}{U}
One or two target creatures gain flying until end of turn.
It pays to be at home both on the sea and in the sky.
Set: Starter 1999
Type: Sorcery
Rarity: Uncommon
Cost: {1}{U}
One or two target creatures gain flying until end of turn.
It pays to be at home both on the sea and in the sky.
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From $0.12

Original: $0.35

-66%
Wind Sail [Starter 1999]—

$0.35

$0.12

Description

Set: Starter 1999
Type: Sorcery
Rarity: Uncommon
Cost: {1}{U}
One or two target creatures gain flying until end of turn.
It pays to be at home both on the sea and in the sky.